


Vampires can also be metaphors for various social ills and dangers, ranging from plague and sexual predation to aristocratic tyranny and addiction. Outside of this general criteria, a vampire can take any form, from the Eastern European " Dracula" archetype to odder creatures like the Chinese Jiangshi (a moldy hopping corpse that drains life force) or the Filipino legend of the Aswang (a shapeshifting witch with a long proboscis). What is a vampire, exactly? In most monster stories and tales of folklore, vampire are undead, un-aging supernatural creature who drink the blood of the living. Nearly every book, movie, or game about vampires tries to put their own spin on the Vampire legend, and Vampire: The Masquerade - Bloodlines 2 is no different, introducing a variety of different Vampire Clans with abilities and banes that embody different cultural archetypes of the Undead. To no one's surprise, the upcoming action-horror RPG Vampire: The Masquerade - Bloodlines 2 is pretty vampire-centric, revolving around the antics of a newly-transformed vampire as he tries to navigate the cutthroat politics of Seattle's secret Vampire society and figure out who exactly turned them into a blood-drinking monster.
